﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public enum ShipTypes {
    /// <summary>
    /// 跨式
    /// </summary>
    StraddleType,
    /// <summary>
    /// 带式
    /// </summary>
    LineType
}
public enum DeviceDir
{
    UpLeftAndDownRight,
    UpRightAndDownLeft
}
public class GameFunc : MonoBehaviour {
    private static GameFunc _instance;
    public static GameFunc Instance
    {
        get
        {
            if (null == _instance)
            {
                _instance = FindObjectOfType(typeof(GameFunc)) as GameFunc;
            }
            return _instance;
        }
    }
    /// <summary>
    /// 舟船样式
    /// </summary>
    [HideInInspector]
    public ShipTypes m_ShipTypes;
    
    
    
	
	
	void Update () {
		
	}
    
}
